This is part of the ANKN Logo This is part of the ANKN Banner
This is part of the ANKN Logo This is part of the ANKN Banner Home Page About ANKN Publications Academic Programs Curriculum Resources Calendar of Events Announcements Site Index This is part of the ANKN Banner
This is part of the ANKN Logo This is part of the ANKN Banner This is part of the ANKN Banner
This is part of the ANKN Logo This is part of the ANKN Banner This is part of the ANKN Banner
Native Pathways to Education
Alaska Native Cultural Resources
Indigenous Knowledge Systems
Indigenous Education Worldwide
 

Curriculum Resources for the Alaskan Environment

Subject Areas: social science, economics, business

Timeline: two to six weeks

Grade Levels: 5-12

Purpose: to acquaint students with corporate obligations and options; to familiarize students with their own responsibilities as shareholders in corporations setup under the Alaska Native Claims Settlement Act

Box

J. Bacon
The Corporation
Game or Alaska
Monopoly

Box

 

Square bullet Activities

  • List 15-25 real or imagined business areas (e.g., "Far North Airlines," "Fish Processing Plant," "Tourism Enterprises," Construction, Inc.," etc).
  • Make a large (2' x 3') poster to represent each business area.
  • Make posters for "JAIL," "GO," "CHANCE," "INCOME TAX," and "FREE PARKING."
  • Staple business-sized envelope to each poster.
  • Teacher will price business properties and write appropriate "chance" cards. For example: "Your corporation president steals the corporation Lear Jet and flies to Brazil. You lose your turn" or "IRS in your favor. Take $2,000 from the bank."
  • Each player becomes a corporation and must decide on a name and print name on a piece of cardboard that will fit into the envelopes stapled to posters.
  • Each corporation receives cash and stock.
  • Roil dice to commence play. Stick cardboard piece into envelopes to mark each turn.
  • When players land on property, they must decide whether or not to buy it if the property is owned by another corporation, the player must pay rent (maybe 10 percent of purchase price).
  • Mergers are allowed.
  • Play one to two hours per day for a week. The corporation with the most dollars and assets wins. Each member gets a dividend.

Square bullet Resources

  • paint, markers, butcher paper, mimeographed money, walls
  • Alaska Native Claims Settlement Act educational materials

Variations

  • Increase the complexity of choices (e.g., include points for subsistence safeguards and shareholder mental health; incorporate into cash profits costs to the environment and societal well-being). 
  • Give dividends at the end of each session (and reduce available cash). 
  • Continue sessions until interest wanes.

  

Carving and Jewelry Co-Op

Fund-Raising: Concessions/Raffle/Auction/T-Shirt Sales

Rummage Sales

Mail Order Business

School-Based Enterprises

Café Operation

Open House

Community Use of School Library

Village Recreation

Guest Speakers

Newspapers

Local Livelihood

On-the-Job/Cooperative Education

College Preparation

Teacher's Aide Training

Managing Community Affairs

Land Claims Brainstorming

The Corporation Game or Alaska Monopoly

Reconveyances: ANCSA Studies

Resource Development Options

City Council Meeting Simulation

Mock Board of Directors Meeting

REAA School Board Trip

Your Village

Family Tree

Village Archaeology

Building Traditional Dwellings

Cultural Heritage Projects

Traditional Hunters Manual

Ethnic Dinners

Following the Iditarod Dog Race

Visit to the Tribes

Trip to Mexico

Cross-Country Skiing

Firearms Handling

First-Aid Training

Christmas Shopping      

 

 

Go to University of AlaskaThe University of Alaska Fairbanks is an affirmative action/equal opportunity employer and educational institution and is a part of the University of Alaska system.

 


Alaska Native Knowledge Network
University of Alaska Fairbanks
PO Box 756730
Fairbanks  AK 99775-6730
Phone (907) 474.1902
Fax (907) 474.1957
Questions or comments?
Contact
ANKN
Last modified August 17, 2006